Showing posts with label downtimes. Show all posts
Showing posts with label downtimes. Show all posts

Wednesday, April 11, 2018

Storyteller Downtime Update

Downtimes are out and wow, they were fun. Lots of great interaction.
General points
Trivial actions are free. There will be general notes and comments to make that aren’t really downtime actions. If it’s something you can do normally in half an hour it can just be a note.
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If you are coordinating in an action between a few people, please let me know who the lead is. Everyone still notes the action in their downtimes but I will be giving the overall lead the main points. I don’t assume that everyone shares all the information. Similarly, if your specialty and contribution indicates something specific I may just give that information to you alone.
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Ref a patrol of your personal haven. Keep in mind this is largely undefined. The only way you will find something here is if someone is actively trying to scout out your haven. So, it’s good to do but keep in mind hopefully there should be nothing.
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Scope of actions. Frequently downtimes are quite ambitious and broad in scope. Keep in mind I scale the response to the level of detail in the search. You will get a more specific answer to a more specific question. If you want to know which character is behind which influence you need a lead (eg successful use of word on the street) or a guess. Guessing is great. I think Mr X is influence behind Ice Cream Trucks (underworld) and I am going to check it out. I can follow him to see if he goes to the creamery or check his bank records to show chocolate payoffs. This is a much better downtime than wondering what Mr X is up to.
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Lots of actions have variable outcomes. If you want to do more with it I usually have a comment to see me before next game. Keep in mind things can be updated or done in a side scene. Similarly, there are also things that may happen in game or just before. Timing is everything.
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Media. This is new. Trying to get better with general news stories that affect everyone. Things you learn without having to devote an action to it. How can that be bad?
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I am trying to keep track of who is teaching who what. I get the frustration that sometimes you ask someone to teach you and they forget about for a few months. Then they add it in, and you haven’t allocated XP to it. What I am going to do is start adding in Discipline – 0 to character sheets when someone has taught you the first level but you haven’t increased it yet. Just to show that you have it when ready.
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Having had a chance to observe from afar I have noted that patrolling is not as effective as I would have thought. Vampires have many skills to get around being observed, including working with intermediaries. I witnessed people put a lot of thought into their activities in other character’s areas and did so without successful discovery. Or frankly, any chance of discovery. The defence is certainly at a disadvantage here. You are far better off to find out what your “friends” are up to than to try to react.
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Hunter still hasn’t shown up yet. Much to my disappointment.
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There is still one side scene to do before the next game. Those involved have not been told yet. So, one more incident to follow.

Sunday, February 25, 2018

Downtimes for January are sent

Downtimes have been sent out. Thank you everyone as they are such a great read. Unfortunately I can only share parts of the great plots you guys are developing.

Few observations as the new guy.

- When I am evaluating your free actions because of a skill I look at your level in that skill. A level of 1 in computers will not get you very far. Yes, you get a free downtime action but if you want this to be effective, you need to put the xp into computer. Sorry. (this was not just one person, so don't feel alone in this. Ok, even my character did this. Funny how you think of things differently reading your own stuff too)

- Suggest plot ideas. It's easy to say I look for stuff. What about throwing in, “and I find a rare book that talks about X.” Or, while patrolling I find an unusual shop that sells Y. I am happy to work in things you come up with.

- XP spending is easy but it would be nice to put a little more story into it. If you are learning something new did someone teach you, did you find a book, was there a revelation? Putting a little more effort into this character progression adds to the story. Yes, it also may take downtime actions but its more fun. I consider this especially when you are adding the fourth and fifth dot (or the first). What did you do in game for such accomplishment. Character progression is far more than numbers.

Thanks again
And for those that got funny stuff happening. He he heh.

Tuesday, February 13, 2018

Volunteer Needed!

I [Andrew - new storyteller!] am looking for a volunteer to give a presentation on using Influence actions in downtimes. I would like to do it 25 Feb at about 2 pm. Venue will depend on how many people are interested in attending but will probably be a restaurant (and likely near 8th).
The talk should cover influence specialties, with examples. The brief should show how these downtime actions can build over time, as you uncover more plot. The point is to help new players in an environment where questions can be asked outside of play. The influence system is a really fun and unique part of the game
So, no costumes or in character stuff. Everyone welcome even if you don’t have downtime influence. No, you can’t delay your downtime until after the lecture.
Post below if you are interested in attending as well.
If someone volunteers I will edit the post.

Wednesday, January 25, 2017

Downtimes & XP after Game VII

::DOWNTIMES::

Due Sunday January 29th (midnight or 23:59)
Use the form from the website.

EMAIL TO:: saskatoonbynightst@gmail.com
DO NOT send via Facebook message, G+ message, blog comment, or raven. Don't be That Player.


::XP::


If you were at Game VII: Masquerade, your XP has been sent to you via facebook messenger.

If you were not at the game add 1 XP to your current total.

If you need a reminder what your total is then just message or email the Storyteller, Gordon. at the above email or on facebook.

Tuesday, January 17, 2017

Downtimes, XP, ST Coffee

Originally posted in Facebook Group on January 10th

On downtimes and XP:

-Before Monday I will have sent every player an answer to any relevant DTs that they last submitted, an up to date character sheet (it will include your last submitted XP expenditures), and any other info your character may have about the last three months

-I have given every player with an active character 4 XP per missed month of game (that is 12 XP each). It will be added into your saved XP and sent with your character sheet.

-Starting Monday January the 16th you will have 3 days to submit a new XP expenditure to me for your saved XP. It can be spent as though over three months.

-I will be filling in any "blanks" left on character sheets. Enjoy what you get. ;)

 
-If I did not get a DT from you after the last game (or lost it) you will have a big pile o' XP to spend. Spend it.


-I will have a pre-game coffee on the 21st. You may each bring one written question for your character to have looked into/researched while in hiding and I will answer it at coffee.


~Gordon, Storyteller